
The glories of the Dunedain of the south seem to rival that of sunken Numenor, and they have pushed their borders far east and north and south, even taking the great Haven of Umbar.

In the south, the realm of Gondor is in the noontide of its power. The elves of Imladris and Lindon remain, though much diminished, and the Dwarves are still frequently seen crossing between their holdings in the Blue Mountains and the Misty Mountains, the greatest of which are the halls of Khazad-Dum, or Moria in the elven tongue. In the North, the fractured lands of Arnor are mostly under the sway of Arthedain, Rhudaur and Cardolan, three successor kingdoms who split from Arnor some 500 years ago. Oh, and I am NOT one of those modders who wait for everything to be perfect before releasing something - my goal is to release this as soon as it is fun to play, even if it has issues, and that should be possible by the time 1.1 comes out in June and I integrate the new changes. I'll be posting dev diaries and updates as new content is added, that'll help keep me productive
